Zelda's Moveset
Standard Attacks
- Jab: Quick punches with her fists.
- Forward Tilt (F-Tilt): A quick forward kick.
- Up Tilt (U-Tilt): An upward kick.
- Down Tilt (D-Tilt): A low kick.
Smash Attacks
- Forward Smash (F-Smash): A powerful swipe with her hand.
- Up Smash (U-Smash): An upward thrust that creates a small explosion.
- Down Smash (D-Smash): A dual kick attack that hits on both sides.
Aerial Attacks
- Neutral Air (N-Air): Spins in the air, dealing damage.
- Forward Air (F-Air): A quick forward kick.
- Back Air (B-Air): A backward kick.
- Up Air (U-Air): An upward kick.
- Down Air (D-Air): A downward thrust with her body.
Special Moves
- Neutral Special (N-Special) - Din's Fire: Creates a fireball that can be charged and released.
- Side Special (F-Special) - Nayru's Love: A shield that reflects projectiles and deals damage.
- Up Special (U-Special) - Farore's Wind: Teleports Zelda a short distance; she can control the teleport's direction.
- Down Special (D-Special) - Phantom Slash: Summons a phantom that can charge and attack.
Final Smash
- Triforce of Wisdom: Zelda summons the Triforce, unleashing a powerful attack.
Tips for Playing as Zelda
- Spacing: Use her projectiles (Din's Fire and Phantom Slash) to control space.
- Zoning: Keep opponents at bay with her strong ranged attacks.
- Teleports: Use Farore's Wind strategically for surprise attacks or escapes.